Thrive Global

Fostering camaraderie for stronger app retention

ABOUT THRIVE

Thrive Global is a B2B2C company helping individuals, corporations and communities improve their well-being and performance through their goal oriented habit building platform.

My Role

Senior Product Designer

Product strategy, Information architecture, Visual design & Interaction, prototyping & testing

Teammates

Product manager, Behavior change product manager, and Content strategist

Timeline

Apr 2021 - Jun 2021

OVERVIEW

App based daily itinerary

Thrive app users choose a health intention like lose weight, get better sleep or reduce stress and the app serves up “microsteps” (habit suggestions) and content to help them achieve their goals.

Thrive app screens

CHALLENGE

Users were losing interest in goals and abandoning the app

Within weeks of onboarding, data showed a significant portion of users stopped using the app. Insights from interviewing churned users found the most common reasons:

Chart showing reasons for Thrive app dropoff

Challenge users to pursue their goals

The app product team hosted a workshop with members from our executive team, behavior change specialists, and other product teams to brainstorm opportunities/features to motivate users. We decided to introduce challenges into the app. With challenges, we could:

1. Break up goals into manageable steps
2. Ensure user commitment through required actions
3. Demonstrate progressive achievement & celebrating small wins
4. Provide a communal environment, cultivating a strong sense of unity for heightened motivation and support

Leadership acquired an app to start from

After acquiring ‘ZP Challenges‘, Thrive sought to integrate it into the Thrive app. With an 82% drop-off rate from challenge opt-in to completion, a substantial upgrade was imperative.

Thrive app screens

How might we craft an engaging challenge experience that propels users to achieve their goals?

APPROACH

Insert wrench: we couldn‘t talk to the users we were building for...

Leadership tasked us with creating the MVP of the challenges feature for a key client, yet we faced the challenge of limited access to their employees for gathering insights and testing concepts. To compensate, we decided to:

Chart showing approach to tackle problem

Evaluating ZP Challenges flow

ZP Challenge app users join a single challenge for a chance to win a cash prize. The premise of the challenge was pretty simple: tap the button for the category of the better choice they made for 21 days. With habit formation as the cornerstone of Thrive‘s products, we analyzed the ZP flow through James Clear‘s Habit Loop lens. A heuristic evaluation revealed a lot of opportunities to insert more cues, motivational moments, responses, and rewards.

ZP flow and James Clear‘s Habit Loop
Reviewing ZP flow from a habit loop standpoint

Competitor analysis

I explored habit tracking, fitness, and challenge apps to gain insights into the competition. This research revealed strategies, strengths, and weaknesses.

Competitors screenshot

Developing a picture of challenge use cases

I collaborated closely with the client‘s representative to explore how challenges could benefit their employees. From these conversations, I distilled three key use cases with the potential to engage a substantial user base.

Competitors screenshot

Organizing challenge possibilities

Drawing from the insights gathered above, I crafted a map of the elements needed to establish challenges and maintain engagement.

Chart of challenge elements

Product journey roadmap

In collaboration with the product manager, I crafted a comprehensive product map to streamline our design efforts.

Journey roadmap chart

Deciding on an MVP

I collaborated closely with key stakeholders to craft an MVP aligned with user needs, business objectives, and technical feasibility, using feature mapping and prioritization.

MVP Key Features

• Users participate individually in challenges
• Users can select from goal based challenges
• User checks into one of several suggested Microsteps, can do as many as they want
• Progress indicator
• Badge based rewards
• Social activity feed/high five feedback
• Sentiment rating of challenge

Success Metrics

Primary
App retention

Secondary
• Number of users who opt into a challenge
• Number of users who check into a Microstep or record a unit in a challenge
• Number of Microsteps a user checks into over the course of a challenge
• Number of users who complete a challenge

Wireframes

Screens from first time entering challenge experience
First time experience
Browsing screens
Challenge browsing
Challenge screens
In challenge flow
Challenge completion screens
Challenge completion & reflection

OUTCOME

Final designs

We shared wireframe prototypes with the key clientlsquo;s representative to gather feedback and refine the design. Once we achieved alignment on the MVP experience, we proceeded to build and launch it to their employee base.

Screens from challenge experience
User navigating challenges
Celebrating other challengers
Goal tracking Trifecta app screens
Home screen challenges widget
Challenge home screen & review screen
Coaching from Thrive on challenge
Woman browsing challenges on walk

Results

0%

Average Day 30 retention rate increase

0%

Users who completed a challenge